Stuck in the 90's Retro Media Today

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System Hook-Ups

Posted by Killette on September 28, 2010 at 3:52 PM Comments comments (1)

We all know there are a butt-load of different ways to hook up and wire your systems, and everyone refers to the different types of cables, but no one really explains what the different types are, and the pros and cons.

Here is a list of the most frequently used cords, which I'll explain to you one by one

Radio Frequency (RF)

Composite Video (RCA)

Separated Video (S-Video)

Component Video

Video Graphics Adapter (VGA)

Digital Video Interface (DVI)

High-Definition Multimedia Interface (HDMI)

 

Starting with the older cables, here is an RF (Radio Frequency) Adapter

An rf cord is one of the oldest cords used in video games. It was often paired with the master system, and the nes. It is still required for the NEC Turbo Grafx. These cords are fuzzy, and usually need to be routed through a dvd player on the new tvs. These are usually the least sought after cords.

 

A step up from the RF adapter is the RCA Composite Video Cord:

This type of cord is one of the most commonly used video connecters. This cord allows the sound to be separate from the video, but both black and white, and the colors come through the yellow connector.

 

The next choice up is an s-video cord:

The s-video cord has separate video. Not only is the video separate from the audio, but three wires are used inside this cord. One carries the black and white, one carries the color, and another is the ground.

 

Component Video is the next step up:

 

This type of cord also has separate audio and video. The video information is split into (most commonly) three separate signals, each of which carries a black and white image, as well as one or more color image. This allows for a sharper image.

 

The next step is a VGA (Video Graphics Array)

Usually this cord is seen on computer monitors. These are capable of providing hd up to 2048x1536px resolution. They have 15 pins inside them that allow for the red, green, blue, black and white, as well as horizontal sync and vertical sync. The resolution is even more clear than the previous cords.


The second to last cord is Digital Video Interface (DVI)


This type of cord is for high visual quality displays on flatscreen computer monitors. It carries uncompressed data (usually translated into binary form) to the display.


Finally, the cord with the best display is High-Definition Multimedia Interface (HDMI)


This cord allows for uncompressed video and up to 8 channels of audio info to be passed through it. It is usually used for upscaling dvd players, blu ray players, xbox 360s, ps3s, and other high definition machines.

Neo Geo CD Exclusives List

Posted by Killette on July 30, 2010 at 9:06 PM Comments comments (0)

Here's a List of Games Exclusive to the Neo Geo CD


Ironclad

Crossed Swords 2

Oshidashi Zentrix

ADK World

Neo Geo CD Special

The King of Fighters '96 Neo Collection

Idol Mahjong Final Romance II

Mini Review For a Mini System KOF: R2 4 NGP

Posted by Spin the Demon on April 18, 2010 at 12:51 AM Comments comments (0)

King of Fighters: R2 for the Neo Geo Pocket Color

By S.T.D.

 

If you're looking for a quick great fighter that you can play on the go this is it. King of Fighters R2 is everything that KOF R1 was but in color. This game is not so bad price wise to collect and can be found pretty easy with a quick google search (I will add a few links at the bottom of this post.) I love the Neo-Geo Pockets joy stick and it makes playing this fighter a joy. You have a cast of 14 fighters to choose from (a good sized line up for a hand held at the time) With popular fighters such as Terry, RYO, Saisy IORI.

      You Get a Few Groovy Modes of Game Play such as Solo Play, Team Play and a story mode but ill get to that in a later post. In Team Play mode you can create your own team of fighters or you can choose to pick from great teams already created any way you pick it’s a blast! Pick your favorite character (s) Then Choose Extra or advanced (Professional) mode, get ready to fight! The Game can be beat in no time Set on easy or normal for a real challenge check set the difficulty to hard or if the game seems to quick the first time around. I know it’s a fighter game on a hand held so we have a button shortage but surprisingly to my delight SNK did a great Job and c

ombos are fun to execute. I also would like to add the casual fighter gamer aka the button masher can pick this game up easy and find themselves pulling off sick special moves and combos with the quickness.

 

       I have a lot of cool things to Say about this game such as DC Compatibility and the awesome cool story mode so make sure you check out my full review of this game, posted right here on Stuck in the 90’s in the near future.

Bit Rot in Cartridge Media

Posted by Killette on April 17, 2010 at 1:51 PM Comments comments (0)

Today I learned a horrifying piece of information. I knew about disks, and how their data slowly gets destroyed over time, and I haven't been too concerned because the bulk of my personal collection are cartridges. That is, until today when I learned about bit rot. Bit rot, also know as data decay does happen in cartridges as well. This can be something you see, such as rust, or it can be something such as a small electrical charge that causes a small piece of the program code to disperse. Small amounts of bit rot are inevitable, and they can happen in disk media as well, due to poor insulation of the disks. There is no way to completely stop bit rot, but it can be slowed down. Media should be stored in dark areas that have low humidity. Cartridge games should be stored in the protective cases as well, and all media should be used at the very least once a year so it doesn't build up static.

If you know more about this problem, especially how to prevent it, please contact myself or Spin, or post on our forums and we will update it on here.


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